Bethesda has confirmed The Elder Scrolls IV: Oblivion Remastered won't include official mod support. Continue reading to explore the game's modding legacy and its instant success following the unexpected launch.
The Elder Scrolls IV: Oblivion Remastered Releases Today
Bethesda Announces Mod Support Absence in Oblivion Remastered
Bethesda recently wrapped its official showcase livestream for The Elder Scrolls IV: Oblivion Remastered, announcing immediate availability. While highlighting significant graphical and technical upgrades from the original, developers confirmed the remaster won't officially support mods.
Bethesda's support page officially lists mod support as unavailable, offering no explanation for this surprising decision. This contrasts sharply with Bethesda's history of supporting mod communities through Creation Kit releases for games like Fallout 4, Skyrim, and Starfield.
Despite this limitation, modders are experimenting with legacy Creation Kit tools from the original game. Initial reports suggest mods remain compatible, prompting Reddit discussions about adapting existing mods for the Unreal Engine 5-based remaster.
VR Experiments With Oblivion Remastered
The modding community wasted no time testing Oblivion Remastered in VR configurations. Just three hours post-launch, modders utilized UEVR (a universal VR injection tool) to make the game playable in virtual reality.
YouTuber LunchAndVR shared preliminary VR gameplay footage captured using UEVR and motion controls. The test session ran smoothly at 70 fps on medium settings with DLSS enabled, utilizing premium hardware (RTX 4090, Core i9-13900, 64GB RAM). These promising results suggest VR optimization could become viable with further refinement.
The Elder Scrolls IV: Oblivion Remastered is now available for PlayStation 5, Xbox Series X|S (including Xbox Game Pass), and PC. For ongoing coverage of the game's development and community reception, stay tuned to our updates.