Sony has officially announced that Ghost of Yōtei, the highly anticipated sequel to Ghost of Tsushima, will be released on October 2, 2025, exclusively for the PlayStation 5. Alongside this announcement, a new trailer has been unveiled, introducing the Yōtei Six, a gang of outlaws that the protagonist, Atsu, is determined to hunt down. The trailer also showcases a new gameplay mechanic that allows players to "glimpse Atsu’s past and understand everything that was taken from her."
In a detailed post on the PlayStation Blog, Andrew Goldfarb, Sucker Punch's senior communications manager, delved into the game's narrative. Set 16 years ago in Ezo (present-day Hokkaido), the story follows Atsu, who survived a brutal attack by the Yōtei Six that claimed her family's lives. Left for dead and pinned to a burning ginkgo tree, Atsu's journey is one of vengeance and redemption. She returns to her homeland armed with the same katana used against her, intent on hunting down the gang members known as The Snake, The Oni, The Kitsune, The Spider, The Dragon, and Lord Saito. As Atsu's quest unfolds, she encounters allies and discovers a deeper purpose beyond revenge.
Ghost of Yōtei comes to PS5 on 2nd October.
New trailer introduces the Yōtei Six — gang members Atsu has sworn to hunt down: link to trailer embedded tweet image
— PlayStation Europe (@PlayStationEU) April 23, 2025
By scheduling Ghost of Yōtei for an October release, Sony is strategically positioning it amidst the competitive fall 2025 gaming lineup, which includes the much-anticipated Grand Theft Auto 6. Although Rockstar has yet to confirm a specific release date for GTA 6, Sony's decision to announce Ghost of Yōtei now reflects their confidence in the game's appeal.
The trailer not only sets up the story with compelling cutscenes but also offers a glimpse into the gameplay, showcasing the stunning environments of Ezo and Atsu's horseback journeys, as well as intense combat sequences. Sucker Punch aims to enhance player engagement by offering more control over Atsu's narrative compared to its predecessor. Creative director Jason Connell emphasized the team's efforts to create a less repetitive open world, stating, "One challenge that comes with making an open-world game is the repetitive nature of doing the same thing over again. We wanted to balance against that and find unique experiences."
Ghost of Yōtei Screenshots
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Goldfarb further explained that players will have the freedom to choose which leads to pursue, deciding the order in which they hunt down the Yōtei Six. Additionally, Atsu can track other dangerous targets, claim bounties, and seek out weapon sensei to master new skills. The open world of Ezo is described as both deadly and beautiful, offering unexpected dangers and peaceful moments, including some returning activities from Ghost of Tsushima. Players can also build campfires anywhere in the open world for a rest under the stars, emphasizing the freedom to explore Ezo as they see fit.
New weapon types introduced in Ghost of Yōtei include the ōdachi, kusarigama, and dual katanas. The game promises "massive sightlines that let you look far across the environment, skies of twinkling stars and auroras, and vegetation that sways believably in the wind," along with "enhanced performance and visuals on PlayStation 5 Pro."