In the thrilling Roblox game *Pressure*, mastering the art of survival against various monsters is crucial to making it through each room unscathed. Whether it's random encounters or specific Node monsters, understanding their behavior and the right strategies will help you perfect your runs. Below, I'll dive into the tactics for surviving each monster in *Pressure*, ensuring you're well-equipped to handle whatever comes your way. Remember, while hiding can be a key strategy, be mindful of Cleithrophobia, which will force you out of hiding if you stay too long. Instead, pay attention to the cues for each monster to time your actions perfectly.
Pandemonium
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When you notice the lights flickering, it's a sign that Pandemonium might spawn. Don't rush to a locker immediately to avoid triggering Cleithrophobia. Instead, stand near a locker and wait for Pandemonium's distinctive roar. This monster will instantly kill anyone in its line of sight who isn't hidden. If it reaches your locker, you'll be thrust into a mini-game where you must keep the cursor centered on the screen as it moves. Survive this, and you'll outlast Pandemonium.
Good People
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Good People lurk behind Fake Doors in rooms with dead ends. Entering a Fake Door leads to an instant kill. To avoid this fate, listen for cues like breathing, growling, sparks, or scanlines on the navi-path sign near the door. In dark rooms, Fake Doors will have a lit navi-path screen, while real doors remain dark. If HQ gives you a path without revealing the incorrect one, be extra cautious of Fake Doors.
Eyefestation
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This shark-like monster appears in rooms with ocean views. Avoid looking out the window to prevent eye contact, which drains your HP. Simply leave the room without glancing outside to make Eyefestation despawn.
Squiddles
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Encountering Squiddles is straightforward: turn off your light and keep a safe distance. They appear in dark rooms or areas darkened by other monsters. By turning off your light and giving them a wide berth, you can easily navigate past them.
Locker Void-Mass
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These slimes can spawn inside lockers. Entering a locker with them causes damage and traps you. Always check for purple slime before hiding. If trapped, you'll take continuous damage until freed by another player or death.
Wall Dweller
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Emerging from walls, Wall Dwellers chase and instantly kill if they catch you. Listen for their distinct footsteps. Turning to face them makes them retreat. If they attack a teammate, you can approach and attack them. Baiting them out and having another player kill them is an effective strategy. If a roaming Node like The Angler encounters them, it will kill the Wall Dweller, leaving behind a meat chunk for health regeneration. However, meat from a player-killed Wall Dweller is defective and won't heal.
Redeemer and Hanger
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Finding the Redeemer revolver triggers a mini-game with the Hanger monster. Mash the E (Interact) button to resist the Hanger's influence. Succeed, and you'll shoot the Hanger; fail, and you'll either shoot yourself or take damage from the Hanger's stabs.
Candlebearers & Candlebrutes
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Candlebearers can be stunned by light but become enraged if exposed for over three seconds, chasing you. Use light sporadically to slow them down. They deal low damage if they reach you, so it's better than enraging them. Candlebrutes, a tougher variant, are only slowed by light, not stunned, and are faster. They become enraged after five seconds of light exposure.
The Angler
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The Angler and its variants are common in Pressure. Flickering lights signal its arrival, prompting you to hide in a locker or submerge your head in water. It only spawns in rooms with lockers, and if you don't hide, it will insta-kill anyone in its line of sight.
Pinkie
Pinkie behaves similarly to The Angler but without the flickering lights warning. A screeching sound signals her approach, and you must hide in a locker. She only spawns in rooms with hiding spots.
Froger
Froger mirrors The Angler's behavior with flickering lights and a screech. Hide in a locker upon these cues. Unlike others, Froger rebounds back along the path, so be ready to hide again.
Chainsmoker
Chainsmoker's arrival is marked by flickering lights and the sound of rattling chains. He emits green smoke before entering a room, which can force you out of a locker. Hide when your screen shakes to avoid the gas. Chainsmoker is one of the slower monsters.
Blitz
Blitz is the fastest of the node monsters. Screeching signals his approach, and a loud roar indicates it's time to hide. Be quick due to his speed.
Bottomfeeder
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Found in The Dredge area, Bottomfeeder attacks players in water. Use dry surfaces to evade it. If caught, a mini-game requires you to mash Q and E (or special buttons on mobile) to escape, draining your health. Winning the mini-game temporarily repels the monster.
The DiVine
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In Oxygen Gardens, The DiVine remains passive unless you step on grass, triggering their hostility. They deal 75 damage if they catch you. Avoid grass and be cautious of their potential to combine with other monsters like Eyefestation.
That's the complete guide on how to survive all monsters in *Pressure* on Roblox. Make sure to also check out our *Pressure* codes for some free goodies to enhance your gameplay experience.