Sony has officially unveiled its newest PlayStation studio, teamLFG, and offered a glimpse into its upcoming debut title.
In an official post on the PlayStation Blog, Hermen Hulst, CEO of Sony Interactive Entertainment’s Studio Business Group, revealed that teamLFG “originated” from Bungie—the acclaimed developer behind Destiny and Marathon. The studio is currently developing an "ambitious" incubation project that Hulst says he's “very excited about.”
The name teamLFG is a nod to the acronym “Looking For Group,” commonly used in online gaming. As the name suggests, the studio aims to focus heavily on social and community-driven gameplay experiences. Its first game is described as a team-based action title, drawing inspiration from a variety of genres including fighting games, platformers, MOBAs, life sims, and yes—frog-type games. According to teamLFG, players will explore a lighthearted, comedic world set within a brand-new mythic science-fantasy universe.
“We are driven by a mission to create games where players can find friendship, community, and belonging,” shared teamLFG.
They continued:
“We want our players to feel excited when they log on and see their teammates already hanging out online. We want them to recognize familiar names and build inside jokes, myths, and memes with one another. We want everyone to cherish those unforgettable moments—like that one play that completely turned a match around. As we say on the team – dat’s da good stuff.”
The studio envisions creating immersive multiplayer worlds centered around action-packed gameplay, designed for players to learn, enjoy, and master over countless hours. Importantly, teamLFG plans to build its games alongside its communities, incorporating early access playtests and staying flexible enough to adapt based on player feedback—not just pre-launch, but throughout the long-term live service lifecycle.
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teamLFG’s formation stems from Bungie’s restructuring amid significant layoffs in recent years. Following Sony’s acquisition of Bungie, the studio reportedly struggled to meet financial targets, particularly as Destiny 2 saw declining engagement. In November 2023, approximately 100 employees were laid off, followed by a second round in 2024 that affected an additional 220 staff members, roughly 17% of Bungie’s workforce. Around 155 employees were subsequently integrated into other roles within Sony Interactive Entertainment, and it was during this period that the incubation project was spun off into what is now known as teamLFG.
Interestingly, after Sony stepped in to help stabilize Destiny 2, a former Bungie lawyer publicly praised the parent company’s involvement, calling it a positive force in driving much-needed improvements to the beleaguered live-service title.
Since then, Bungie has fully launched its new extraction shooter, Marathon, and recently outlined the future roadmap for Destiny 2. It has also been reported that Bungie has no plans for a Destiny 3 and has canceled a previously rumored spinoff titled Payback.