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DOOM: The Dark Ages News
2025
April 1
⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the director behind the Doom series, shed light on the decision to omit multiplayer from Doom Eternal. Early in the development process, the team made a strategic choice to concentrate solely on enhancing the campaign experience. Martin emphasized that the game's expansive scope and resource allocation necessitated this focus, ensuring that the campaign could reach its full potential without the compromises that multiplayer integration would have required.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ The official DOOM X (formerly Twitter) account made an exciting announcement on March 30, teasing fans with the promise of new gameplay footage and hands-on impressions from the press, set to be released on March 31. Enthusiasts are encouraged to keep their eyes peeled for the latest insights and updates on this eagerly awaited title.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
March 15
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in a captivating merchandise unboxing video. Priced at $175 USD, this intricately designed replica is now available for pre-order. It's a part of an expansive merchandise lineup ahead of the game's launch, and is currently in stock, with shipping planned once all items in an order are ready.
Read more: Bethesda Reveales DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
March 12
⚫︎ DOOM: The Dark Ages is firmly set to launch on May 15, offering a medieval prequel that builds on the legacy of Doom 2016 and Doom Eternal. This new installment retains the franchise's core elements while introducing innovative gameplay features. Notably, it expands on elements from Doom Eternal, such as the Wintherin dragons, which appear to have influenced the design of the semi-mechanical dragon that players will control in the game.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In a fascinating discussion for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton explored how the game's enhanced melee and parry mechanics could enhance challenge runs. Martin hinted that a melee-only playthrough, while technically feasible, would be "slightly out of bounds" for most players.
Stratton added that such a run might result in a clunky and less satisfying experience, drawing parallels to the challenging pistol-only Ultra Nightmare run from Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In another segment of their PC Gamer interview, DOOM: The Dark Ages creators Hugo Martin and Marty Stratton revealed intriguing details about the game's ending. Contrary to what fans might expect, the story will not conclude with the Slayer being sealed in a coffin—a scenario that opens Doom 2016. Martin explained that such an ending would shut down the possibility of further medieval-era narratives, as The Dark Ages is part of a larger "Chronicles of the Slayer" saga. The game's conclusion will instead be crafted to allow for future prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ Hugo Martin and Marty Stratton shared insights into DOOM: The Dark Ages' weapon lineup in their interview for PC Gamer's upcoming issue 408 (396 in the U.S.). Martin disclosed that, aside from the shotguns, the game's arsenal is entirely new or significantly revamped, including a redesigned plasma weapon. This intentional design choice aims to equip players with fresh and exciting tools to master.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Today, January 23, Bethesda announced that the Developer Direct 2025 event is now live, featuring updates from id Software, Compulsion Games, and Sandfall Interactive. The showcase is being streamed on platforms such as Twitch and YouTube, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
January 9
⚫︎ Bethesda confirmed its involvement in the upcoming Developer Direct event on January 23, 2025. The event will highlight updates from various studios, including DOOM, Compulsion Games, and Sandfall Interactive, and will be live-streamed at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on platforms like YouTube.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
2024
June 11
⚫︎ The much-anticipated DOOM: The Dark Ages was officially revealed during the Xbox Games Showcase. The trailer showcased thrilling elements like dragon riding, mech battles, and a darker, more intense visual style. It also introduced significant gameplay innovations, including a shield and flail for melee combat, promising a bold reinvention of the iconic shooter series.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)